Camera Movements

Helping to plan shots for the Genome Tower has made me realise all over again how much I need to learn about cameras and planning moving shots alone. It will be particularly useful to learn about for our Hard-Soft animation project also.

These shots from Solaris (2002) were particularly helpful in planning our camera shots of the Genome Tower:

We also looked at Interstellar (2014).  In this video they talk briefly about visualising the black hole which is interesting:

This Telegraph article and video on Gravity‘s (2013) behind the scenes is also very interesting! Haha, 7000 years to render on one computer….

We tried doing a trombone shot also but it didn’t fit very well so we decided to leave it out. I found this short video on the history and science of the dolly zoom to help me understand it a little better!:)

2001: A Space Odyssey also had some gorgeous shots of the large and slow sci-fi feel that we were going for:

Infographics Inspiration

These are videos that Christian and Kerry came across. I love the timing and editing on these videos and how they have a nice strong graphic finish. These are all things I definitely need to improve upon in my own work!

Anatomy of a Computer Virus:

Transparent Machines: 

Mata – Release the Freq:

Amon Tobin- Calculate:

Digital Tutors: Optimize Scenes by Replacing Objects in Maya

The Maya user guide for modify>replace objects and the digital tutors tutorial below were very useful in figuring out how to replace objects with higher detail instances and reduce the overall number of polygons in the scene.

I thought I’d easily be able to select and replace areas of Matthew’s model but the transforms were frozen so I had to place a locator at the center of each sphere to be replaced instead (I tried searching for recovering transforms or world position but no luck). This was made easier by snapping the ‘locator’ pivot to the ‘local rotation axis’ pivot of each sphere in the model which I found out how to do here:

Pivot to pivot snapping:

This would have been a lot more difficult without been able to make buttons on the custom shelf for ‘center pivot’ and ‘display local rotation axes’ as I had to do it for 80 spheres. If we had of foreseen this problem at the start it would have been much easier to insert the locators by ‘duplicating with transform’ straight up before the model was twisted (the model started as a ladder and was twisted into a double helix). It was also useful been able to select geometry with a particular material.

Inside Google’s Server Rooms

We looked at Google’s server rooms for some inspiration in designing our data storage tower. I have to admit I was horribly ignorant about how and where information is stored.

Prigg, M. (2012) Inside the internet: Google allows first ever look at the eight vast data centres that power the world. Mail Online. [Online] Available at:

Levy, S. (2012). Google Throws open Doors to It’s Top-Secret Data Centre. Wired. [Online]. Available at:




Genome Sequencing

One of our ideas is to sequence everyone’s genome in Belfast and then design our building as a storage area/library to hold all the data.

This Ted Talk explains how cheap and fast genome sequencing has become.

Ted (2011) Richard Resnick: Welcome to the Genomic Revolution:

A short intro to genetic coding.

Ted-Ed (2012) The twisting tale of DNA:

Shimizu Corporation

Kerry found this article about designs for an underwater city that seems to have influenced our thinking a bit.

Strutner S. (2015) Japan Reveals Designs for First Underwater City, And We’re in Awe:

I found that Shimizu Corporation, who designed this, also have some more interesting design projects on their website like this ‘Green Float’ one: