FZD Camera Placement

FZDSCHOOL (2015) Design Cinema – EP 86 – Camera Placement


This video goes into how the lens affects the perspective distortion and how camera placement is changeable depending on what is required for the piece. After watching this video I realise that I should pay a lot more attention to where I place my vanishing points. I think that I’ll have to read more into Scott Robertson’s book How to Draw in order to understand how the perspective grid changes with the lens being used.

Ultra wide, wide (24mm), standard(50mm) and telephoto(200m). The lower the mm the greater the perspective distortion will be. As the lens mm increases, the perspective will flatten as in a telephoto lens. This can be good for castle and mountain shots where you don’t want the shapes to be distorted.

Screen Shot 12-31-15 at 12.25 PM

Pay attention to how the lens affects the height of objects in the distance and be careful not to mix lenses because that’s how you expect it to look e.g. Mount Everest will appear tiny in an ultra-wide lens shot.

Create a thumbnail cut away of your set. Consider the height and arc of where the camera could be placed. Think about what the piece will be used for; will it be for marketing where you want to capture an epic feeling for example, or will it be for use in-house to give a clear understanding of what is going on. Start with a perspective grid that has the correct foreshortening and horizon line that you want.

One thought on “FZD Camera Placement

  1. Pingback: Office Stress Part 02: Try Again | Natasha Crowley

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