These are some of the videos we looked at when considering how our character could move.
The ink creature in Sang d’Encre (2012):
The water fairies in Maleficent (2014):
We really liked how flowy the ink creature was and I thought for a while that we could do something similar with nCloth.. Clare found this tutorial on how to create wings with nCloth:
When making Anam’s head scales I tried to model them similar to wings with a skeleton on each side and a plane stretched between. I had planned to make them look like they were caught in an ethereal breeze but I didn’t get enough time to figure out how to make separate nuclei to act on the cloak and head scales (I thought that maybe the head scales needed less gravity but there’re probably other ways of going about it).